Kids play this thing? I thought parents hated video games. No video game is for everyone, but Minecraft seems to be the freakishly rare exception. Young children play Minecraft, and their parents play alongside them. As the Times says, Minecraft “ has succeeded partly by demolishing generational and gender boundaries that usually carve the games business into separate categories.” It’s hugely popular within the male gamer community, but girls play, too. That’s the interesting part - it’s not whom you’d expect.
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As Robin Sloan wrote on Medium, “ The true Minecraft is the game plus the sprawling network of tutorials, wikis, galleries, videos.” It has also spawned a huge and active community, which itself is part of the attraction. 1 app in both the Apple and Google Play app stores. There are Minecraft conferences called MineCon, and Minecraft is routinely the No. Today, more than 54 million people have bought Minecraft. Persson did no advertising except for word of mouth, and, eventually, he had the biggest game in the world. By the time it had officially launched in 2011, it was a bona fide smash, selling a million copies within its first month in wide release. After the game started to take off, Persson quit his day job to focus on Minecraft full-time. In a move that surprised many gamers, Persson decided to charge for Minecraft even in its early versions - $13 per copy. Persson uploaded a half-finished demo of Minecraft to YouTube in 2009, then released a playable version on the independent gaming forum TIGSource later that year.
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How did a blocky-looking, directionless video game become huge? Martin’s Westeros brick-by-brick.) It’s also much more prosaic-looking than the Sims - with simple, blocky graphics straight out of the Super NES days. (Like these two guys who used Minecraft to re-create George R.R. Minecraft is a platform for creative expression that allows players to do almost anything, including “ modding ” the game itself and creating vast environments that resemble real-world places or fictional worlds. Sort of, but it has much more in common with LEGO. It’s what gamers call a “sandbox game,” one that lets players modify the world around them in nearly infinite ways.
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There’s no instruction manual to follow, and no explicit goals to achieve. Players begin in an empty, barren world, and have to gather and mine various materials, while gathering food and fending off attacks from monsters, to survive. It’s an open-ended, exploration-based video game created in 2009 by Swedish game developer Markus “Notch” Persson. What is this game? And why did Microsoft deem it worthy of a giant pile of money? Here, fellow olds, this should help: If you’re like me (childless, born in the 1980s, casual gamer), the odds are good that Minecraft is a mystery to you. It’s the most significant acquisition for Microsoft since it bought Nokia last year, and one of the biggest developments of the year in the gaming world. Microsoft announced today that it is buying Mojang, a Swedish game company that is responsible for the megahit Minecraft, for $2.5 billion.